[A]
name=Annexer
class=Cruiser
tclass=none
armour=180
fireorder=8
t=12000
k=10000
traveltime=8
guns=2
damage=0
accuracy=35
agility=40
facility=Tractor Beam Tower
cloak=No
special=
desc=Captures Mines and Probes from the enemy

[AC]
name=Assault Cruiser
class=Cruiser
tclass=Corvette
armour=400
fireorder=2
t=10000
k=6000
traveltime=6
guns=8
damage=50
accuracy=30
agility=30
facility=Assault Factory
cloak=No
special=
desc=Excellent ship to take out the Stinger and the Resource Freighter. Any balanced fleet would have a fair amount of these ships

[AF]
name=Assault Fighter
class=Fighter
tclass=Frigate
armour=40
fireorder=2
t=3500
k=2000
traveltime=3
guns=3
damage=17
accuracy=50
agility=50
facility=Plasma Factory
cloak=No
special=
desc=The next generation in fighter technology, upgrades include better hull, plasma cannons, and increased accuracy

[AFRIG]
name=Assault Frigate
class=Frigate
tclass=Fighter
armour=800
fireorder=2
t=15000
k=10000
traveltime=8
guns=20
damage=20
accuracy=40
agility=35
facility=Frigate Factory
cloak=No
special=
desc=Excellent against fighters with its many guns, no fighters will escape

[C]
name=Chameleon
class=Corvette
tclass=Frigate
armour=100
fireorder=2
t=4000
k=2500
traveltime=5
guns=2
damage=30
accuracy=40
agility=30
facility=Starport
cloak=Yes
special=
desc=A ship with the ability to cloak and not be detected, good for surprise attacks

[D]
name=Dreadnaught
class=Battleship
tclass=Frigate
armour=1500
fireorder=2
t=60000
k=50000
traveltime=10
guns=10
damage=160
accuracy=40
agility=15
facility=Orbital Docks
cloak=No
special=
desc=A heavily armored battleship used to combat the too effective Frigates that have been causing headaches for Fleet Tacticians everywhere

[F]
name=Fighter
class=Fighter
tclass=Fighter
armour=10
fireorder=2
t=3000
k=0
traveltime=3
guns=4
damage=6
accuracy=35
agility=40
facility=Fleet Command
cloak=No
special=
desc=The basic fighting unit which forms the backbone of any fleet

[G]
name=Guardian
class=Frigate
tclass=Cruiser
armour=1200
fireorder=2
t=50000
k=40000
traveltime=9
guns=60
damage=30
accuracy=30
agility=25
facility=Orbital Shipyard
cloak=No
special=
desc=A powerful ship excellent against the bigger cruisers and frigates

[M]
name=Mothership
class=Battleship
tclass=Cruiser
armour=2000
fireorder=2
t=80000
k=70000
traveltime=10
guns=60
damage=50
accuracy=25
agility=20
facility=Orbital Factory
cloak=No
special=
desc=The biggest ship of all, nothing shall stand in the way of this flying fortress

[P]
name=Pirate
class=Cruiser
tclass=
armour=1000
fireorder=1
t=25000
k=18000
traveltime=6
guns=10
damage=25
accuracy=40
agility=35
facility=Pirate Factory
cloak=No
special=Targets defences as primary targets, instead of going for ships like it is standard of other ships
desc=Excellent special operations ship which allows you to sabotage an enemy's orbital defence by firing at the same time as the orbital defence

[RF]
name=Resource Freighter
class=Corvette
tclass=
armour=200
fireorder=8
t=7000
k=5000
traveltime=5
guns=2
damage=
accuracy=60
agility=30
facility=Freighter Factory
cloak=No
special=Steals Tellerium and Krypton from the Tellerium and Krypton the player produced that tick
desc=If you are feeling resource hungry send a couple of these to your best friend to get their tellerium and krypton

[SA]
name=Salvager
class=Corvette
tclass=
armour=25
fireorder=8
t=0
k=5500
traveltime=6
guns=1
damage=
accuracy=35
agility=10
facility=
cloak=
special=Collects the remains of destroyed ships where they are brought to a factory, which uses it to build new ships
desc=Salvages the remains of ships in combat. They are then bought to a resource processor, which can convert them back into the basic elements

[SC]
name=Scorpion Cruiser
class=Cruiser
tclass=Battleship
armour=1000
fireorder=2
t=35000
k=37500
traveltime=8
guns=10
damage=200
accuracy=35
agility=20
facility=Forge
cloak=Yes
special=
desc=A cloaked cruiser which was specificially designed to attack the Mothership fleets which were running rampant through the Universe

[SB]
name=Ship Boarder
class=Cruiser
tclass=
armour=450
fireorder=8
t=10000
k=8000
traveltime=6
guns=2
damage=
accuracy=50
agility=40
facility=Fleet Factory
cloak=No
special=Takes over ships that have been disabled by Stingers on your side (attacking or defending)
desc=Once a ship has been hit by the Stinger the Ship Boarder comes in to take it over and convert it to the other side

[S]
name=Stinger
class=Corvette
tclass=Corvette
armour=150
fireorder=7
t=15000
k=9000
traveltime=5
guns=3
damage=
accuracy=30
agility=30
facility=Ion Factory
cloak=No
special=Disables other ships so that they be captured by Ship Boards
desc=Ion Cannons are the armament of this ship which is used to freeze other ships for the Ship Boarder to then come and take it over

[TC]
name=Troop Carrier
class=Frigate
tclass=
armour=1000
fireorder=8
t=30000
k=20000
traveltime=7
guns=4
damage=
accuracy=35
agility=30
facility=Carrier Factory
cloak=No
special=After all Shield Generator defences are killed the ship can land and try to take over the current planet
desc=A larger and more powerful version of a Troop Transport

[TT]
name=Troop Transport
class=Corvette
tclass=
armour=120
fireorder=8
t=5000
k=4000
traveltime=6
guns=2
damage=
accuracy=20
agility=30
facility=Fleet Academy
cloak=No
special=After all Shield Generator defences are killed the ship can land and try to take over the current planet
desc=Used to ferry troops take over planets and destroy Mines and Probes
